Starcraft 2 editor unit animations viewer
Click on the " MaxScript" button for it to expand Click on the hammer icon, " utilities", found on the top right corner of 3dsMax
![starcraft 2 editor unit animations viewer starcraft 2 editor unit animations viewer](https://static.wikia.nocookie.net/starcraft/images/7/7a/StarCraft_II_SC2_Logo2.jpg)
![starcraft 2 editor unit animations viewer starcraft 2 editor unit animations viewer](https://assets.rockpapershotgun.com/images/2019/01/Astray.jpg)
In the " MAXScript" tab, select " Run Script" Note: The complete extracted Base.SC2Assets file has a size of 3 GB, so make sure you have enough hard disk space. The editor will now extract all files into the Assets archive to the extraction directory. In the directory window on the left side, right click on " Assets" and click " Extract". This file contains almost all art files that exist in SC2 beta. Go to your SC2 directory/mods/Liberty.sc2mod Select your SC2 folder as the list-file directory. This is the directory where all your exported models, skins, etc. If it doesn't, then you can access it manually by clicking the Tools tab and clicking on " Options" You can basically put it anywhere, but by default, 3ds max places it into this folder, so you will find it faster. Put the extracted import-plugin folder into your Scripts folder in 3ds max. Either that or wait for some crazy Russian who is writing another maxScript to actually export. All you can do until now is preparing the model for SC2, so that you can convert it once StarTools, the built-in model editing and converting program of SC2 releases.
Starcraft 2 editor unit animations viewer how to#
This tutorial was written only to tell you how to make your model work in SC2.Īdditional Note: There is currently NO tool on the web that allows actually converting.
![starcraft 2 editor unit animations viewer starcraft 2 editor unit animations viewer](http://www.stormcoast-fortress.net/images/ScmDraft/Gallery/fullsize/Units-Animations.jpg)
There are plenty of other tutorials on the web that teach you the basics of modeling, animating and mapping. Note: This tutorial is NOT meant to tell you anything about modeling in general.